Yeah you wouldn't be able to do the same exact auto-tune effect with melodyne. You can do other robotic voice effects with it though since it's really powerful at adjusting the timbre of sounds. I know that the people that made portal used melodyne to achieve the glados voice. Mar 04, 2007 Celemony Melodyne 3 Use these programs to correct the pitch first, with the scale set to a Major scale, Like C Major. Then use the Auto Tune effect, it will be much smoother. For this effect, Autotune doesnt like natural Vibrato in a voice. It will be too jumpy while correcting. That is why I like Celemony Melodyne 3.
Yes. Do this: -Analyse your vocals with Melodyne. -Inside Melodyne, select all the notes. -Select the pitch tool. -Double click all notes. This should make them lock to pitch. -Now select all notes again. -Select the pitch modulation tool. -Double click all notes. This will take all pitch variation away. This should do the trick for the T-Pain effect. If you want to make a GLaDOS type voice, add this extra steps after the above ones: -Select all notes. -Select the formant tool. -Drag all formants 1 1/2 steps up. Hope this helps.
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Ok what the crap..I don't even have the pitch option anymore? I just upgraded to professional and it made me download melodyne essential. I can only choose between Main tool, scroll tool or zoom tool. I remember seeing other options there when I had the trial. Please don't tell me I dont have those options anymore! If that's the case that is a complete rip-off!
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I have the same issue. I own the full version of Melodyne Editor (before purchasing S1 v2), and when I use the integration version, the pitch, formant and volume knobs are missing. In the image, the top Melodyne window is the vst PLUG-IN version, and the bottom window is the integration. Note that the knobs are missing. I posted about this a month ago and was told I had the wrong version. Clearly, I do not.. tg
This message was edited 3 times. Last update was at 06/12/2011 02:40:08
This is messed up!!! Don't let me trial a full version and then when I decide to pull the plunge because of Melodyne I end up with a stripped version!?! What the crap! I feel ripped off right now!
This message was edited 1 time. Last update was at 18/02/2012 22:50:48
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It may be a bug, as both say Editor and both act exactly the same, with the exception of the missing controls. I don't think it's necessarily a version problem. It's got to be a bug.. tg
You don't need the knobs. Just right click in the Melodyne window and there you will find all the same tools. Nobody is getting ripped off, all the functionality is still there.
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2cthetruth wrote:You don't need the knobs. Just right click in the Melodyne window and there you will find all the same tools. Nobody is getting ripped off, all the functionality is still there.
Just wanted to post the same.. Before you scream 'Murder' first check the pulse. It's logical that the GUI changes with an integrated plugin in the way that it does. Just because some knobs are missing, doesn't mean the features are gone too. Just like hysterical housewifes some people start to yell their lungs out. While in the end it's their own oversight.. Sheeesh..
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Subject:Re:T-pain effect in Melodyne?
themuzic Baconator Joined: 17/04/2010 05:42:47 Messages: 8703 Location: Wheeling IL (North Chicago Suburbs) Offline
MR4Y wrote:Yes. Do this: -Analyse your vocals with Melodyne. -Inside Melodyne, select all the notes. -Select the pitch tool. -Double click all notes. This should make them lock to pitch. -Now select all notes again. -Select the pitch modulation tool. -Double click all notes. This will take all pitch variation away. This should do the trick for the T-Pain effect. If you want to make a GLaDOS type voice, add this extra steps after the above ones: -Select all notes. -Select the formant tool. -Drag all formants 1 1/2 steps up. Hope this helps.
This does not apply to Essentials though, that I can see. Controls are missing.
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MR4Y wrote:Yes. Do this: -Analyse your vocals with Melodyne. -Inside Melodyne, select all the notes. -Select the pitch tool. -Double click all notes. This should make them lock to pitch. -Now select all notes again. -Select the pitch modulation tool. -Double click all notes. This will take all pitch variation away. This should do the trick for the T-Pain effect. If you want to make a GLaDOS type voice, add this extra steps after the above ones: -Select all notes. -Select the formant tool. -Drag all formants 1 1/2 steps up. Hope this helps.
This does not apply to Essentials though, that I can see. Controls are missing.
Essential does not have these features AFAIK.
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2cthetruth wrote:You don't need the knobs. Just right click in the Melodyne window and there you will find all the same tools. Nobody is getting ripped off, all the functionality is still there.
Just wanted to post the same.. Before you scream 'Murder' first check the pulse. It's logical that the GUI changes with an integrated plugin in the way that it does. Just because some knobs are missing, doesn't mean the features are gone too. Just like hysterical housewifes some people start to yell their lungs out. While in the end it's their own oversight.. Sheeesh..
Is it safe for me to be hysterical now? I feel like I just test drove a Corvette, went into the dealership, signed the papers and made the transaction only to find out moments later the dealer ripped me off! I drove home in a Chevrolet Sonic!
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2cthetruth wrote:You don't need the knobs. Just right click in the Melodyne window and there you will find all the same tools. Nobody is getting ripped off, all the functionality is still there.
Just wanted to post the same.. Before you scream 'Murder' first check the pulse. It's logical that the GUI changes with an integrated plugin in the way that it does. Just because some knobs are missing, doesn't mean the features are gone too. Just like hysterical housewifes some people start to yell their lungs out. While in the end it's their own oversight.. Sheeesh..
Is it safe for me to be hysterical now? I feel like I just test drove a Corvette, went into the dealership, signed the papers and made the transaction only to find out moments later the dealer ripped me off! I drove home in a Chevrolet Sonic!
Hmmm, sounds more like you testdrove a 2009 blue Corvette (if there is such a thing), bought the car and drove home in a 2011 red Corvette, thinking it was a Chevrolet Sonic.. But taking a closer look after the drive home, you discovered you actually do have the Corvette.. Anyway. If you have issues, just post for help here, a little less on the drama and we'll help you without making smuck remarks
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Subject:T-pain effect in Melodyne?
CPhoenix Presonoid Joined: 13/03/2011 00:11:38 Messages: 1993 Location: North Jersey Offline
^^ Pretty much. People are real quick to blow the horn on someone else. but take FOREVER to admit when they're wrong.
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graytermedia wrote:I have the same issue. I own the full version of Melodyne Editor (before purchasing S1 v2), and when I use the integration version, the pitch, formant and volume knobs are missing. In the image, the top Melodyne window is the vst PLUG-IN version, and the bottom window is the integration. Note that the knobs are missing. I posted about this a month ago and was told I had the wrong version. Clearly, I do not.. tg
I don't quite get it, The knobs are there in both windows as far as I can see, - right next to the yellow button with the arrow
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2cthetruth wrote:You don't need the knobs. Just right click in the Melodyne window and there you will find all the same tools. Nobody is getting ripped off, all the functionality is still there.
Just wanted to post the same.. Before you scream 'Murder' first check the pulse. It's logical that the GUI changes with an integrated plugin in the way that it does. Just because some knobs are missing, doesn't mean the features are gone too. Just like hysterical housewifes some people start to yell their lungs out. While in the end it's their own oversight.. Sheeesh..
Is it safe for me to be hysterical now? I feel like I just test drove a Corvette, went into the dealership, signed the papers and made the transaction only to find out moments later the dealer ripped me off! I drove home in a Chevrolet Sonic!
Hmmm, sounds more like you testdrove a 2009 blue Corvette (if there is such a thing), bought the car and drove home in a 2011 red Corvette, thinking it was a Chevrolet Sonic.. But taking a closer look after the drive home, you discovered you actually do have the Corvette.. Anyway. If you have issues, just post for help here, a little less on the drama and we'll help you without making smuck remarks
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This article is going to be about Auto-Tune. Go grab your pitchforks … I’ll wait.
For many of you, this is going to be a great article about the creative and practical uses of Auto-Tune in modern music. For another significant portion of you, this will be a great opportunity to make not-so-clever jokes like “the best technique with Auto-Tune is hiring a better singer!”
Love it or hate it, Auto-Tune is a thing. And there are things about this thing worth knowing. So here are a few modern techniques for Auto-Tune.
The Two Categories of Use
In my mind Auto-Tune (or pitch correction in general) is used in one of two modes:
Mode A: A tool for locking in a few stray notes that missed the mark in spite of an otherwise rockin’ performance.
Mode B: An effect used to create a tone, much like a phaser or flanger or reverb or distortion.
Mode A is pretty straightforward — if a dirty note slides on by, hit it with just enough tuning to lock it back in. Generally, using a graphical mode from Auto-Tune, Waves Tune, Melodyne, etc. is the best way to do this. Or simply using an automatic mode and automating the Bypass works as well, unless some serious shifting is required.
Mode B is more fun. Within the world of being effect-y, there are a couple of ways to go. Auto-Tune can be used as a post effect — that is applying it after the initial recording, or the vocalist can sing into the plugin and manipulate it. I’m a fan of the latter. A very good vocalist can control their pitch and delivery enough to play off of how the tuning mechanism reacts and get a number of fun effects from it. Controlled slides and ‘distunes’ (I’m making that a word) can make the happy accident of tuning distortion into a creative tool.
Auto Tone
In today’s music, I often think of Auto-Tune as a tonal device (hence my horrible pun). Most of the time I’m trying to get a bit (or a lot) of sparkly, phase-y distortion. This creation of synthesized harmonics makes a voice sound a bit synth-y, or robotic depending on the approach. For the most part, people just tend to slap Auto-Tune on there and find a retune speed they like and roll with it. I’m a bit more neurotic and like a more refined approach. I’m pretty decisive about whether I’m abusing Melodyne, modern Auto-Tune or the classic ol’ school Auto-Tune. They all have different tones and sometimes one is more fitting than the others.
Melodyne generally has the most transparent tone. It can thin the low-mid of a vocal a little, but sometimes that can actually be a good thing. When abused, it has a specific color but it’s a very evenly distributed harmonic thing that happens — hard to put into words but it feels very “consistent”.
The current version of Auto-Tune is also pretty transparent but does do the quintessential Auto-Tune sound. The classic Auto-Tune, version 5.1 most notably, is really the one that we think of when we think T-Pain — because the formant shifting is the least accurate.
Then there’s the question of how much abuse I want. Just a touch of glitter, or full-on Robotron.
If I want just a touch, one really easy technique is to use two instances of Auto-Tune, both set to very slow retune speeds. The reprocessing of the tuned vocal generates harmonics on top of harmonics allowing for a subtle yet ever-present flavor. Because I’m using slow tuning speeds it also means that the tuning effect is fairly homogenous.
Melodyne Into Auto-Tune
Melodyne Or Autotune
However, sometimes I want a much more printed effect that still stays on the vocal in a consistent way. I find that by coupling Melodyne with Auto-Tune I can get a very even, yet very effected sound.
A great example of this is the vocal tracking for “Comentale” by Ozuna and Akon.
The chain for both vocals was Melodyne first in graphical mode just getting the notes a bit closer to center, and then Auto-Tune with a pretty fast retune speed to create the effected tone. The only place the Auto-Tune really ever varies tonally is when Akon does his faster note runs. When he does this I prefer to let the Auto-Tune glitch up a little because I like the texture it creates. Kon is very smart about where he places these glitches in his delivery — which I’m going to touch on again in a moment. As a side note, both Ozuna and Akon sang into Auto-Tune Pro during the recording in order to make the sound very deliberate — with Ozuna set to the regular mode and Akon set to the “classic” mode. The whole process is a lot more calculated than simply slapping Auto-Tune on there.
That said, sometimes you can just slap Auto-Tune on there.
Automating Auto-Tune
Sometimes I don’t want Auto-Tune to act evenly on everything. As I mentioned before, Akon is very particular about how he blends his voice with Auto-Tune. He will go out of his way to glitch it on purpose in order to create captivating moments. When he does this I take that as a cue to automate the settings on Auto-Tune to emphasize the effect.
Basically, I’m just picking up what he’s putting down. A lot of people associate Kon with heavy Auto-Tune, but when I think of his style I really think of someone with a masterful delivery above all else. He shapes his vocal tone and personality very carefully. For an artist who does this, I actually don’t like the Auto-Tune to be overly heavy. My default here is “classic” Auto-Tune (that 5.1 algorithm sound) with a retune speed of 12ms (maybe less for a more serious song, maybe more for a more club-oriented song). Admittedly this is pretty fast because I do want that distinct tone. But it’s not the T-Pain 0 millisecond sound. On certain runs or moments, I’ll automate the retune speed either very fast to bring out the glitches, or slow it down to keep things a little more subtle.
Manual Formant Shifting
Formant shifting is an underutilized effect. When we speak, our vowel sounds are determined by the shape of our mouths. These harmonic signatures, determined by mouth shape, are called formants. In order to preserve the sound of a voice during pitch correction, the formants have to be adjusted accordingly.
Pitch correction software generally does this automatically — but sometimes it’s not 100% spot-on. So most pitch software will allow us to manually adjust formants when needed to compensate. Higher formants refer to brassier tones like “a”, “ah” and “e” sounds, while lower formants refer to rounder tones like “oo”, “oh”, and “uh”. Sometimes it’s fun to abuse this formant shifting to create a variety of textures. We can do this on background vocals to make them sound less like the lead and more like different voices. Or, we can do this on a lead to make it sound like a singing chipmunk or Frankenstein’s monster.
Getting Creative
What’s the fun in writing an article if we can’t be a little creative? Here’s some next level stuff that my weirdo brain likes to get into.
Free Auto-tune Effect Download
The first thing that tickles my fancy is the relationship between pitch correction and reverb. You may notice that if you’ve ever printed or committed Auto-Tune it will not null against the original track. That means that the same track printed through Auto-Tune is not technically the same thing as the track with active Auto-Tune on it.
Ok … so what?
Well, the discrepancy between the two comes down to phase rotation. The micro-timing of the track changes, which changes the phase of the signal. Phase is an extremely important aspect of determining spatiality. Because I often use outboard reverb I found that if I print the reverb back in, and subsequently commit my Auto-Tune settings after the reverb print, the vocal will actually feel a bit more forward and disconnected from the reverb and have a stronger front to back image. Weird little quirk.
We can also do a doubler effect by making three instances of our source track and pitch correcting a left pan version up a few cents higher, and the right pan version a few cents lower, keeping the main version right in the center. This works very similarly to a classic doubler but because there’s movement in the pitch we get a bit of a phaser quality as well as an image that actually expands and contracts a bit. It’s a bit more movement-driven, which can be good or bad depending on what we want.
Lastly, I really like delays into Auto-Tune. We can get the glitchiest sound in the world and it sounds very futuristic and cool as a delay. Great for something we want to have a hint of sci-fi sound to it.
Conclusion
Auto Tune Effect In Melodyne Download
Auto-Tune is part of our musical landscape. Personally, I prefer to look for ways to expand the use of the tool rather than try to fight the cultural wave.
How do you find yourself using Auto-Tune? Have any of your experiments gone right?
Auto-tune
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